Change: Texture Packaging

created on Feb. 20, 2013, 11:46 a.m. by Hevok & updated on Feb. 20, 2013, 11:46 a.m. by Hevok

Creating a texture Atlas is a very tricky engineering task. Texture packaging is a type of bin packing problem that is n p hard. Texture packer is a great off-the-shelf tool that fits into most content pipelines quickly. It will generate the Atlas data given a List of loose textures, alongside a data file, that maps the individual source Images to their final locations in the Atlas.

texture-packaging.jpg

Tags: bin, package, image
Categories: Tutorial
Parent: HTML5

Comment: Created entry.

See entry | Admin

Comment on This Data Unit